Project Lich Private Playtest
A downloadable game for Windows
This playtest is meant to test stability, performance, accessibility, and difficulty. Please report any issues that you had as well as any other general feedback at the survey link here: https://form.jotform.com/260807043123043
As this is still a prototype, the gameplay loop is extremely simple. Getting to higher levels results in a higher numbers of enemies spawned. To clear a level, collect the pink orbs dropped by the enemies and use the "Finisher" move when your pink gauge is full.
I highly recommend playing with a gamepad (press pause for button layout). Mouse and keyboard inputs should be fully implemented, but the control scheme is not optimized for accessibility, so use at your own risk.
Mouse and Keyboard Controls:
Move - W,A,S,D
Dash - Left Shift
Attack - Left Click
Aim - Right Click
Launcher - Q
Grab - E
Finisher - F
Interact - Z
Credits:
Main Menu Theme - dj deadhorses
Battle Music - igracsimon
| Updated | 14 days ago |
| Status | Prototype |
| Platforms | Windows |
| Author | Shai:Online |
| Genre | Action |
| Content | No generative AI was used |



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Patch Notes:
- Level and enemy count now reset upon player death
- Fixed mouse and keyboard inputs for menus
- Improved collision consistency and stability
- Reduced collateral knockback force